Cognitive Benefits of Action Video Games by Alex Kassabian

Video games are a relatively new form of media and have become almost a standard form of entertainment in most households for both adults and children. Action video games have become extremely popular and with this growth comes many claims of all the negative impacts caused by them, such as violence, anti-social behaviour and being … Continue reading Cognitive Benefits of Action Video Games by Alex Kassabian

In Response to “No Man’s Sky (Emphasis on ‘Man’)”

This blog post is a response to Matthew Weise's article "No Man's Sky (Emphasis on 'Man')". Matthew's blog post looks at the lack of real discovery and colonialism in No Man's Sky, and compares it to other games and media that share the genre. Almost instantly, I could tell that the author had delved deep … Continue reading In Response to “No Man’s Sky (Emphasis on ‘Man’)”

In Response to Problem Machine’s “Estus”

I recently stumbled across this blog post by an author that goes by 'Problem Machine', called "Estus". This post discusses a mechanic of the Dark Souls franchise. To briefly summarise, Dark Souls is a dark fantasy role playing game, and estus (flasks) are essentially a character's main source of healing. Being a Dark Souls 'enthusiast' myself, … Continue reading In Response to Problem Machine’s “Estus”

A Response to “Guns, Games and Violence: The Real Questions You Should Be Asking”

This post is a response to Brian Crecente's article on Polygon, "Guns, Games and Violence: The Real Questions You Should Be Asking". Brian expresses his thoughts and opinion on the effects of violent video games on people, mostly using examples of his teenage son. An interesting point that Brian brought up was the fact that … Continue reading A Response to “Guns, Games and Violence: The Real Questions You Should Be Asking”